What Level Does Wingull Evolve in Emerald

Pokemon have taken a new evolution with Pokemon:Ruby/Sapphire Versions. The Pokemon of the Day Chick has helpfully
shifted her attentions to Ruby and Sapphire, so you can rest assured that
she has your trainer's corner covered.

As before, the Pokemon Chick will be taking a personal and detailed
look at a Pokemon. You'll find a list of all the moves you will want, and
a choice list of recommended moves you want to keep for your prize pet.

You'll also find breeding chains, Pokedex entries, stats, descriptions,
locations, resistances, gameplay tips and a suggested move set for those
of you who can't seem to make up their mind about what to saddle their
Pokemon with!

===============================INTRODUCTION==============================

Today's Pokemon is Wingull! As far as I'm concerned, Wingull is
the first TRUE Water/Flying type to grace the world of Pokemon...sure,
we had Gyarados and Mantine back in the day, but you'll never convince

Have you played Pokemon Ruby Version?

me they are anything other than pure Water types whom the designers felt
somehow deserved a compounded weakness. Okay, so maybe Wingull doesn't
have the Attack to back up any Flying type moves, but at least he can actually
learn them! That's about his only draw, though; you can find better Flying
types AND better Water types just about anywhere...well, today is Wingull's
day, so I guess I'd better leave all the other Pokemon out of this and
just analyze him on his own merits (or lack thereof).

image NAME: Wingull
TYPE: Seagull (Water/Flying)
HEIGHT: 2'
WEIGHT: 20.9 lbs.

EVOLUTION: evolves into Pelipper at level 25

CHARACTERISTIC(S): Keen Eye (this Pokemon's accuracy cannot
be lowered by an opponent)

AVAILABILITY: Ruby, Sapphire

LOCATION: If you can't find a wild Wingull, odds are you're
legally blind. Heh. They can be found by Surfing in Slateport, Lilycove,
Mossdeep and Ever Grande City, Dewford and Pacifidlog Town, or pretty much
any route that actually has water. If you'd rather find your Wingull on
foot (and at a lower level) you should check out Routes 103, 104, 110,
115, 118, 121 and 123, in addition to Mt. Pyre.

============================MOVES & MACHINES=============================


Learned Moves:

Compatible TMs:
Growl - Basic
Water Gun - Basic
Supersonic - lvl 7
Wing Attack - lvl 13
Mist - lvl 21
Quick Attack - lvl 31
Pursuit - lvl 43
Agility - lvl 55
TM03 - Water Pulse
TM06 - Toxic
TM07 - Hail
TM10 - Hidden Power
TM13 - Ice Beam
TM14 - Blizzard
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM27 - Return
TM32 - Double Team
TM34 - Shockwave
TM40 - Aerial Ace
TM42 - Facade
TM43 - Secret Power
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM47 - Steel Wing
HM02 - Fly

Hereditary Moves:

Agility: Breed a female Wingull/Pelipper with a male Doduo/Dodrio,
Horsea/Seadra/Kingdra, Skarmory, Taillow/Swellow, Wingull, Surskit or Gorebyss.

Gust: Breed with a male Masquerain.

Mist: Breed with a male Surskit, Swablu/Altaria, Lotad or
Wingull/Pelipper (why this thing learns more than one of its hereditary
moves naturally I'll never know, but whatever).

Twister: Breed with a male Horsea/Seadra/Kingdra or Milotic.

Water Sport: Breed with male Psyduck/Golduck, Lombre, Surskit/Masquerain,
Pelipper or Milotic.

==============================BATTLE SHEET===============================

Max stats at Level 100

  • HP: 284
  • Attack: 159
  • Defense: 159
  • S.Attack: 209
  • S.Defense: 159
  • Speed: 269
Very effective:
  • Bug
  • Fighting
  • Fire
  • Grass
  • Ground
  • Rock
  • Less effective:
  • Dragon
  • Electric
  • Steel
  • Water
  • Resistance to:
  • Bug
  • Fighting
  • Fire
  • Ground, immune
  • Steel
  • Water
  • Susceptible to:
  • Electric, 4x
  • Rock
  • Suggested moveset

    Held Item: none
    Characteristic: Keen Eye

    Water Pulse
    Rain Dance
    Wing Attack
    Thief

    Well Wingull, I'd just like to thank you for this opportunity to eat
    Murkrow (as it were)...remember how I said you could waste your Water Pulse
    TM on Surskit because all the other Water type Pokemon worth using can
    learn Surf? Yeah, well, our friend Wingull here has just proven me wrong;
    he can't learn Surf either. Lovely. Well, at least Wingull has the option
    of learning Surf upon evolving into Pelipper. So...uh...until that time
    you can either hold off on the Water type moves altogether, tell Surskit
    and Wingull to fight over the Water Pulse TM or else give it to one of
    them and then breed it on to the other. Wingull and Surskit sittin' in
    a tree...*shudders violently*.

    As you can see, I personally decided to go with giving Wingull Water
    Pulse (let's just say that, being a Flying type, Wingull killed and ate
    the Bug type Surskit in his quest to claim the TM03 all to himself...ain't
    no way *I'm* leaving those two in the Daycare Center together; I don't
    know about you people). Since his offensive stats are unevolved, Wingull
    really does need the power boost afforded by STAB to make pretty much any
    attack work. Add to that Wingull's ugly weakness to Rock type moves and
    you have no excuse NOT to use a Water type move on him. I'm sure Wingull
    is depressed by the fact that most of the latter-day Rock types aren't
    half Ground (as they were in RBY/GSC), meaning no quad-weakness for him
    to exploit...well heck, we can't always get what we want, can we?

    Rain Dance is as good a filler move as any, so we might as well use
    it. Wingull can't really hope to damage anything with Water Pulse on its
    own merits simply because his Special Attack is so darn low, but with the
    50% power increase granted by Rain Dance he just might make a decent showing
    for himself with the move. Wingull is actually insanely fast for an unevolved
    Pokemon (don't get your hopes up; he suffers a MASSIVE Speed drop upon
    evolving as opposed to the usual increase), so he could serve as the expendable
    Rain Dance setup guy if much of your team's movesets revolve around the
    move (got a bunch of Thunderers, Surfers or even Pokemon with the Swift
    Swim characteristic? Then you're in luck!). Of course, there's always the
    concern that Rain Dance makes the opponent's Thunder every bit as accurate
    as your own...well, fortunately(?) for Wingull his quad weakness to Electric
    type moves and his piddly 159 Special Defense will ensure that a single
    Thunderbolt can take him out (so no need to get paranoid about helping
    out the slightly more powerful Thunder).

    As I mentioned earlier, Wingull's Flying type moves are hopelessly weak
    due to his negligible Attack stat. They won't help you out with regards
    to Wingull's weaknesses either, considering both Rock and Electric types
    are resistant to Flying type moves; I just HAD to suggest one for Wingull
    because Gyarados and Mantine would kill me if I didn't (Wingull has to
    carry the banner for all three of them, you understand). You might as well
    use Wing Attack, since Wingull learns it on his own at such a low level
    and the move has been a standard of Flying type movesets ever since the
    RBY days. Wingull can also learn Aerial Ace, but since Wing Attack and
    Aerial Ace are equally powerful you should probably save Aerial Ace for
    a Pokemon that can actually do some damage with it (plus Wingull's Keen
    Eye protects his accuracy from moves like Sand-Attack, at least, though
    he's still subject to the nefarious Double Team).

    Thief is the last move I recommend for Wingull, and is more a testament
    to just how little effort I put forth when analyzing unevolved Pokemon
    than anything (heh). There are essentially two reasons I suggest Thief.
    Reason the First: Wingull is pretty fast, so he should be able to flit
    in and steal some slow tank's crucial held item right before they crush
    him into a smoldering puddle of birdlike goo. Reason the Second: since
    Wingull can only steal an opponent's held item if he himself is not holding
    anything at the time, I can get away with not recommending a held item
    for him if I go with Thief. And again I say "heh". Oh come on; you know
    I would've just recommended something boring and repetitive like Leftovers
    or Lum Berry again, anyway.

    Now to come up with a few decent alternate moves...this could be tricky.
    Well, since Wingull's Special Attack is far superior to his Attack (even
    though his Special Attack is still pretty lame), you might consider such
    varied and interesting elemental attacks as Shockwave and Ice Beam. The
    Rest/Chesto Berry combo are as popular as they ever were, though it'll
    only benefit Wingull if you have the incredibly good fortune to run into
    something that can't kill him in one hit. Attract and Double Team might
    buy you some time if you're actually interested in keeping Wingull alive
    for a few rounds; if that is the case you'll probably want to see about
    Baton Passing/pseudo-passing some defense boosters to him before him. Lastly,
    we have Gust...Gust has always been a remarkably weak attack, but I remember
    reading something about its effect having been changed in Ruby/Sapphire
    to include forcing the opponent to switch out. If this is true then Gust
    could prove exceedingly useful (like the popular Whirlwind, only not forced
    to go second in battle)...seems a little too good to be true, though, so
    until I have a chance to test this for myself I mention it as nothing more
    than a most tantalizing but unconfirmed rumor.

    Wow...this week really sagged in the middle, didn't it? Eh; I figured
    I might as well get a few of the more forgettable Pokemon out of the way
    while the "Gimme a break; I'm new to the game" excuse is still halfway
    viable. Luckily I saved something good for tomorrow, so at least you won't
    have to stare at a sucky Pokemon on the front page of IGNFAQs all weekend.
    So yeah, Wingull is pretty boring overall and his move compatibility definitely
    leaves something to be desired, but I suppose he's about as good as can
    be expected for an unevolved seagull. I'm sure you can think of a better
    moveset than this for him, at least; I fully admit I chose to go the novelty
    route for Wingull today. You'll probably want to pick one of these things
    up and evolve it simply because Pelipper can learn the two HMs you're guaranteed
    to be using more than any others in Fly and Surf, so keep that in mind.
    As far as human trainer battles go, though, suffice it to say that you
    can definitely do better.

    Here's hoping you'll find some use for this briny blue birdie other
    than as a dust collector, and be sure to join us tomorrow as we wrap up
    another new week of Ruby/Sapphire Pokemon of the Day!


    Questions? Comments? Want to argue with the Pokemon of the Day Chick?

    Please e-mail your inquiries pokemonofthedaychick@ign.com ,
    or drop me a line if you just wanna say hello! I'm always up for a heated
    Pokemon chat. As always, come visit everyone on IGN's free Pokémon
    Board
    .

    See you there!

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    What Level Does Wingull Evolve in Emerald

    Source: https://www.ign.com/articles/2003/04/17/pokemon-battle-e-pokemon-of-the-day-wingull-278-393944

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